Ioana M Arts

“The Encounter”

Game Level

INFO

This game level is based on The Sapientia Twins, an original story I wrote about a woman who can be summoned through a ritual at a cave lake.


I created this level as my diploma project at university. The main assets, including Sapientia, the frog, the tent, rocks, and mushrooms, were crafted using ZBrush for sculpting, Maya for retopology, UV mapping, and animation, and Substance Painter for texturing.


Everything was assembled in Unreal Engine, where I implemented commands, the main menu, a pause function, and interactive elements using Blueprints. The voice of the playable character was generated with AI.